0.4.00.4.10.4.2stable
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Last change
on this file since 1eef1ee was
1eef1ee,
checked in by Michael Medin <michael@…>, 8 years ago
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*OBS* This might no longer work! (expect updated code in the next few days if things are broken)
- Fundamental API changes (due to NRPE compatibility)
- HandleCommand? has changed
- Inject has changed
- Most API calls have new "return codes" (typedef:ed INT to allow for return code compiler checks)
- A lot of the old return codes have changed
- Preliminary NRPE support (can parse and execute incoming requests, cant return data yet, and no encryption)
- New SimpleSocket? in include/ will be used as base class for Listeners
- A lot of rewrite to the NSC API
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-
Property mode set to
100644
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File size:
1.1 KB
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| 1 | #pragma once |
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| 2 | #include "resource.h" |
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| 3 | #include <Thread.h> |
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| 4 | #include <Mutex.h> |
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| 5 | #include <WinSock2.h> |
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| 6 | #include <Socket.h> |
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| 7 | /** |
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| 8 | * @ingroup NSClient++ |
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| 9 | * Socket responder class. |
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| 10 | * This is a background thread that listens to the socket and executes incoming commands. |
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| 11 | * |
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| 12 | * @version 1.0 |
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| 13 | * first version |
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| 14 | * |
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| 15 | * @date 02-12-2005 |
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| 16 | * |
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| 17 | * @author mickem |
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| 18 | * |
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| 19 | * @par license |
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| 20 | * This code is absolutely free to use and modify. The code is provided "as is" with |
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| 21 | * no expressed or implied warranty. The author accepts no liability if it causes |
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| 22 | * any damage to your computer, causes your pet to fall ill, increases baldness |
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| 23 | * or makes your car start emitting strange noises when you start it up. |
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| 24 | * This code has no bugs, just undocumented features! |
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| 25 | * |
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| 26 | * @todo This is not very well written and should probably be reworked. |
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| 27 | * |
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| 28 | * @bug |
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| 29 | * |
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| 30 | */ |
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| 31 | |
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| 32 | #define DEFAULT_NRPE_PORT 5666 |
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| 33 | |
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| 34 | |
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| 35 | class NRPESocket : public SimpleSocketListsner { |
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| 36 | private: |
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| 37 | |
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| 38 | public: |
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| 39 | NRPESocket(); |
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| 40 | virtual ~NRPESocket(); |
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| 41 | |
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| 42 | private: |
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| 43 | virtual void onAccept(SOCKET client); |
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| 44 | }; |
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| 45 | |
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| 46 | |
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| 47 | typedef Thread<NRPESocket> NRPESocketThread; // Thread manager |
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| 48 | |
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| 49 | |
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